Epoch's SpireClimb benchmark shows AI models winning 90% of runs at easiest difficulty in Slay the Spire
Summary
Recent developments in AI gaming have shown significant improvements as frontier models, like GPT-6.1 Sol and GPT-6 Astra, achieved win rates of over 90% on the easiest difficulty of "Slay the Spire" and around 20% on its hardest setting. This marks a notable advancement, as just six months ago, these models struggled to win even at the easiest level. The gaming community, dedicated to mastering such complex strategy games since the original game's release in 2017, has seen AI’s performance progress rapidly, positioning "Slay the Spire" as a valuable benchmark for evaluating AI capabilities in human-like contexts. Researchers highlight that while AI models are improving, they still have a long way to go before matching the win rates of top human players, who regularly achieve over 80% on the hardest difficulties.